They increase your maximum storage space, which happens to be an incredibly valuable (if, again, boring) upgrade in a game where you are constantly acquiring items. You can unlock these upgrades very early into the game, and you absolutely should. They’re not the most exciting upgrades, but you’ll want them all at some point. Which one you acquire first kind of depends on which of the following Character skills you’re targeting. These skills are being grouped together for the simple fact that they all increase your max health. Many of them are also pretty powerful in their own right. Since these upgrades offer constant benefits regardless of which weapons/abilities you’re using, they are significantly more valuable than other upgrades. Much like Shok, you’ll honestly want to try to acquire every single Character upgrade in Atomic Heart. Combined with some of the other skills you’ll be taking on your way to acquiring this upgrade, this upgrade ensures that you can rely on Shok as a primary source of damage.Ītomic Heart: Best Character Skill Tree Upgrades This incredible ability ensures that any secondary Chain Lighting targets receive the full damage usually reserved for the primary target. This is the upgrade that really showcases Shok’s full potential, and it’s arguably one of the best overall skills in the game. Chain LightningĪs you probably guessed from the name, Chain Lightning allows your Shok charges to bounce between multiple targets. This ability synergizes incredibly well with the upgrades you really want from this tree, so it’s definitely worth picking up early. Resistor MalfunctionĪnother relatively simple upgrade, Resistor Malfunction increases the damage that electrified targets receive. It’s just an objectively powerful upgrade that is key to unlocking Shok’s full potential. This basic upgrade not only increases Shok’s base damage but allows it to push enemies away from you. If you’re looking for the best of the best, though, there are a few abilities you should focus on. Generally speaking, I recommend trying to acquire every Shok upgrade possible. Mass Telekinesis and Polymeric Shield become the priorities after you’ve acquired the essential skills in those other trees, though you’ll be flexing resources into both as needed until then. I prefer focusing on Energy Management first because of the power of Energy Weapons, but Frostbite may be better for your playstyle. From there, the Energy Management and Frostbite trees should get be the focus of your permanent upgrades. To summarize, you’ll want to spend your early upgrade points on the best skills in the Character and Shok trees. Neither is a priority above the other skill tree options, but you’ll want to flex your skill points into them when needed and upgrade them when you have the extra resources. Mass Telekinesis will help you survive fights against multiple lesser enemies, while Polymeric Shield is your best friend during most boss fights. The remaining Ability Spot should be flexed between Mass Telekinesis and Polymeric Shield. You’ll use it through the entirety of the game. Atomic Heart allows you to assign two abilities to your “Ability Slots,” and Frostbite is by far the most useful of those slotted, optional abilities. If you need to refund some of the points you spent on those trees for specific situations, you always have the option to do so.įrom there, you’ll want to focus your upgrades on the Frostbite tree. Those are the skills you’ll have access to through most of the game (regardless of the situation), so they should be the focus of your earliest upgrades. While you’re going to be changing your character skills throughout Atomic Heart, there are a few basic character-building tips you can follow in order to make things easier on yourself.įirst off, you should focus on your Character, Shok, and Energy Management skill trees above all others in Atomic Heart (in that order). Having said that, there are some “base build” rules you should keep in mind. Because the game is so generous with its upgrade system, it doesn’t require you to rely on traditional, and more limited, styles of character building.
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